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Rigging Characters of DUST
For an overview update on what has happened now. I've been put in charge of rigging and all the technical aspects. It was a big chunk of work that was dropped on me a week or two before the the new quarter. None of them were done and I was put on a spot light. My max time limit to have all three characters operational was four weeks. The job would have been impossible without the Advance Skeleton tool. Here is a link to the official website: https://www.animationstudios.com.au/advanced-skeleton It was a big disappointment for me to not have the proper time to create my own rigs for the characters but time was ticking away. The animators needed a rig, as animation was suppose to begin that quarter. I've never worked with a tool like this before and it took many trials and errors before I could present a reasonable rig. Though there will always be a bump in the road. Rig Fails: Though I am content to say that these are old run i...
A crew member gave me a breakdown of the Mom character to model but the proportions were off. The structure of the body was not lining up so I ended up redrawing the character in its most basic shape to even begin on modeling the character. This is what I was given to start from. Out from that I drew this sheet of shapes to realign some proportions and to understand how the body looks under the layer of clothing.
















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